Fanlistings...

What is a fanlisting you might ask? A fanlisting is simply an online listing of fans of a subject, such as a TV show, actor, or musician, that is created by an individual and open for fans from around the world to join. There are no costs, and the only requirements to join a fanlisting are your name and country. Fanlistings do not have to be large sites (although some are) - they are just a place where you can have your name listed along with other fans of the same subject. TheFanlistings.org is the original (but not only) web directory for fanlistings, dedicated to uniting fans across the globe. (from the FAQ of TFL)

Resident Evil 4...

Resident Evil 4, also known as Biohazard 4 in Japan, is a third-person shooter, developed and published by Capcom. It is the sixth installment in the Resident Evil series.

The Story (SPOILER!):

In 2004, the Umbrella Corporation's secretive activities within Raccoon City have become a public affair. Following an investigation conducted by the US government, several Umbrella officials are implicated and prosecuted. The government indefinitely suspends Umbrella's business, causing the company to become bankrupt.

Leon S. Kennedy, one of the few survivors of the Raccoon City incident and a former Raccoon City police officer, was recruited by the US Secret Service after they learned of his actions in Raccoon City. Leon is sent on a mission to rescue Ashley Graham, the President's daughter, who has been kidnapped by a mysterious cult. Leon travels to a rural village in Europe, where he encounters a horde of unruly villagers who pledge their lives to Los Iluminados (The Illuminated Ones), the cult that kidnapped Ashley.

During the course of the mission, Leon is reunited with Ada Wong, a woman he met in Resident Evil 2, and Jack Krauser, one of Leon's former comrades from his years of government training, thought to be dead. He also meets Luis Sera, a former Los Illuminados researcher, who aids Leon on his mission, before he is murdered by Osmund Saddler, the leader of the Los Illuminados cult. By examining Sera's notes, Leon discovers that Los Illuminados gained control of their subjects by implanting a mind-controlling parasite known as Las Plagas into their bodies.

After Saddler discovers that Leon has rescued Ashley, he commands his subjects to use any means to recover her. Meanwhile, after defeating the village chief, Bitorez Mendez, Leon and Ashley take refuge inside the castle of the local castellan, Ramon Salazar. A surprise attack by Salazar's minions leads to Ashley's recapture, forcing Leon to travel to a military and research complex located on a nearby island after defeating Salazar. After numerous altercations with Saddler's forces, Leon is able to rescue Ashley, and defeat Saddler with Ada's assistance. Leon recovers a vial containing a Plagas sample from Saddler’s corpse, but Ada forces him to give it to her at gunpoint. She then escapes from the complex in a helicopter, leaving Leon and Ashley to escape via jet-ski.


Gameplay:

Resident Evil 4's game mechanics have been completely redesigned to incorporate fast-paced gunplay, quick controls and shootouts involving massive crowds of enemies in large open areas. This, combined with an abundance of healing items and ammunition, results in a different gameplay experience from other Resident Evil games. Previous titles in the series have focused more on exploration and conservation of ammunition. A typical playthrough can result in the player killing upwards of 900 enemies.

Changes:


The main enemies are parasitically-controlled humans referred to as "Los Ganados" (Spanish for "the cattle" or "the mob"). Significantly smarter and quicker than the zombies from previous games, Ganados are a very different sort of foe. These new enemies dodge, wield melee and projectile weapons, and are capable of working collectively and communicating with each other. Once simple farmers, these Ganados are the product of an infestation of Las Plagas, which are powerful mind-controlling parasites.

Resident Evil 4 also contains changes to the inventory, camera angles, and control system. Normally, the camera remains behind the player, who stands just left of the center of the screen. The camera zooms in for an over-the-shoulder view when the aiming button is pressed, and projectile weapons are given a laser sight for precise aiming. This feature was removed in the Wii version in favor of an aiming reticule controlled by the Wii Remote.

The inclusion of a laser sight gives players an unprecedented amount of control in their attacks. Previous Resident Evil games only allowed players to aim their weapon up, down, or level; Resident Evil 4 expands this considerably, and enemies respond differently to bullet impacts to various parts of the body. For example, a shot to the foot may cause an enemy to stumble, while a shot to the arm might make an enemy drop its weapon. In many cases these shots leave enemies vulnerable to melee attacks, which often knock nearby enemies to the ground as well. This allows skilled players to use ammunition more efficiently, a feature not possible in previous Resident Evil games, by changing the focus away from item management to combat. Additionally, ammunition is more plentiful than in previous installments, primarily because some enemies drop ammunition after they are defeated. Weapons may be purchased from and continuously upgraded by the merchant using the currency in the game, the peseta.

Item management has also undergone significant change. While previous installments restricted a character to carrying a set number of items, Resident Evil 4 bases the number of items a character may carry on a grid system in which each item takes up a set of squares on the grid. The player's carrying capacity may be expanded by purchasing larger attaché cases. In addition, key items are now kept separately from weapons and healing supplies, allowing the player to acquire them without dropping current items or backtracking to the nearest item chest to make room. Treasures may be sold to the merchant for pesetas. The healing herbs from the previous games are back. In addition to the traditional green and red herbs, the new yellow herb, when combined with other herbs, increases the player's maximum health.

Another new aspect of Resident Evil 4 is the inclusion of context-sensitive controls. Based on the situation, the player can interact with aspects of their environment: kicking down a ladder, jumping out of a window, or dodging an enemy attack. As mentioned previously, the player can perform a melee attack against enemies while the enemy is stunned or on their knees. There are also dynamic cut scenes, in which the player must press buttons indicated on-screen to execute actions such as dodging a falling boulder or wrestling an enemy to stay alive. These are often incorporated into the game's many boss battles, where the player must avoid one-hit kill attacks. The Wii version expanded on this concept slightly by including a quick Wii Remote shake as a possible context sensitive action. The game also features a dedicated knife button, which the player can use in addition to firearms. In the Wii version, flicking the remote without using the knife button results in a weaker knife attack that is automatically aimed at the nearest available target.

The game features a more cinematic presentation by using letterboxing. Loading times are kept to a minimum, unlike previous Resident Evil games, where moving between areas required a load screen. In Resident Evil 4, the game loads only between areas denoted by green action text. An area may consist of anything from a few buildings to a huge military base. Doors may be opened slowly and quietly by pressing the 'action' button next to them, or kicked open by double-tapping the same button, often stunning enemies on the other side.
(taken from: Wikipedia.org - Resident Evil 4)

A new blood...

I think it's a good title for a Resident Evil 4 fanlisting. It came into my mind while playing the game. When Leon meets Bitorez Mendez the first time the major tells him they're "carrying the same blood" (Leon has one of the Las Plagas in his body). I really like this sentence, although it is not good for Leon xD. And since Resident Evil 4 has a new and completely changed gameplay with new and stronger enemies I modified "The same blood" to "A new blood".
The current layout is version #1 of A new blood and it was made using Paint Shop Pro and Microsoft FrontPage. All written and visual content unless otherwise noted © 2008 November Rain.